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Wednesday, July 24, 2019

Wind Carrier; Alpha 24.7.19

Hello all!

Been working on a new enemy/minor creature/transform card this week. Not quite ready to show it off, but other than that I didn't accomplish a ton.

I did make a couple of significant changes though. I'll let the changelog speak, then I'll talk below about them.


Changelog

-Merchant stock now updates every morning

-Removed the crafting bench from the player's home

-Changed the color of AoE around EIR encounters


Player/Civ Updates:

-Added Miner's Mark, Chopper's Mark, and Trader's Mark skills
-5 level each
-Miner's: Increases drop rates for stone and clay
-Chopper's: Increases drop rates for hides, produce, and lumber
-Trader's: Increases drop rates for mana crystals

-The player now gains skill points at every level


The first larger change I made this week is that now the player gains skill points every level. To me, it feels like there is more customization this way and it allows the player to make choices at every level, as opposed to every so often. It also allows for more skills to be created in general and allow the player to tailor themselves more how they would like.

The other, probably larger, change is the removal of player gear crafting. Wind Carrier isn't so much about the player herself, but rather the world and the impact that she has on it. With that in mind, I thought it better to remove that aspect. The player can still find and purchase new gear, of course, this way, however, all of their resources go to improving their civilization as opposed to themselves. And since improving the civ improves the player, it puts more focus on the civ than there was before, making it more important. This may turn some players off, but it feels like the right thing to do in my eyes. To be honest, the player gear crafting never really felt like it fit as far as I am concerned. 

Anyhow, I'll be working on the aforementioned creature this next week along with probably working on the decrepit influence levels. 

Until next time,


-Lucas Cady
Project Director

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