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Saturday, November 24, 2018

Wind Carrier; Alpha 24.11.18

Hello all!

Not a huge list this week, I had another week where most of my days were spent out of the house doing this or that.
I did manage to upgrade the spell system a bit. Now, all spells, player and otherwise, will interact with one another. I haven't quite tested it in practice yet, but the preliminary testing has seemed rather interesting. I just need to finish adding spell interactions to those that have none as of yet.

Anywho, changelog!


Changelog

-Player spells now react to the damage types of other player spells
-Enemy spells now do the same
-Water puts out fire, fire boils water, earth damage shatters ice, etc.
-Note: Most interactions which are spawned this way, steam, for example, deal damage to everything - the player, their allies, enemies, other spells

-Adjusted the materials for weapon trails to look more appealing

Player Updates:

-Lowered the heal on the scythe's level 1 combo from 6% of damage/tick to .5% of dam/tick
-Increased the tick speed of regeneration from 1/sec to 2/sec
-Note: Done both to mitigate the scythe nerf a bit and buff enemies that utilize the regeneration effect
-Note: I have no idea why I left it so strong for so long. >.>


Card Updates:

-Updated most spell effects to have at least one interaction with the new, upgraded system

-Crystalline shards now only pierce 3 times as opposed to infinitely

-Added the Crystalline Fountain card
-tier 2
-upgrades from Crystalline Barrage
-spawns a turret which fires crystals toward enemies for the duration

-Bastion of Ice
-Now has a 4%/sec chance to stun enemies caught inside

-Crown of Ice
-Increased AoE from 300 uu to 550 uu
-Now has a 4%/sec chance to stun enemies caught inside
-Adjusted tick timer and damage from 10 ticks/sec to 4 ticks/sec and from 1.5 dam/tick to 3.5 dam/tick, effectively from 15 /sec to 14 /sec

-Ashen Charge
-The trail of ash left by the ashen Miirä'där now slowly shrinks along its lifetime
-Increased the life of the trails from 20 to 25 seconds


Enemy Updates:

-Ember Father
-Increased damage of breath attack from 8/sec to 16/sec


Bug Fixes:

-Fixed a bug where Crown of Ice wasn't properly attaching to the player's signet socket


As I said, there wasn't a huge amount of anything this week. I plan to finish up the existing spells and their interactions next week.

Anywho,
Until next time,


-Lucas Cady
Project Director

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