Not a lot of changes this week, but a couple of big ones.
We've also added a new team member, though I have yet to consult them on how they want me to refer to them, so more on that later. >.>
So, lets get to it!
Changelog, 1.90
-Added Folgolla Wood, Folgolla Sap, Kiwi Egg, and Blood Flower Bundle to random NPC stock
-Added a Hummingbird Merchant random encounter
-Carries different merchandise than larger merchants
-Added card duplication via the Duplicator's Yurt
-Added the Transform card type
Card Updates:
-Updated Metal Shield card, renamed Shield Rush
-Now spawns a hummingbird sprite which pushes the shield forward, knocking back enemies and dealing damage
-Updated Fennoc Breath card
-Now spawns a vulpine ritualist which stands and casts the breath spell
-Increased damage/sec from 1 to 7.5
-Increased duration from 6 to 7
-Added the Consielle Transformation card
-Drops rarely from a circling Consielle
Building Updates:
-Added the Kiwi Farm building
-craftable, increases produce and hide rates
-Added the Duplicator's Yurt building
-craftable, increases mana crystal rates, mana regen, and population
-spawns a card Duplicator that can duplicate any card that the Wind Carrier has
owned for Consielle Tears. Legendary cards are unable to be duplicated.
The Kiwi Farm building,
spawns kiwis!
The Duplicator's Yurt
As mentioned above, any card that the Wind Carrier has ever owned will be craftable from the Duplicator. Each card, based on tier, will cost: 1, 5, or 9 Consielle Tears.
Transformation:
Transformation cards allow the Wind Carrier to turn into a variety of different creatures and forms. Each transformation is complete with its own animations and skills, only forcing the player to revert after they have lost all of their health.
Transformation cards scale off from the Wind Carrier, making the same basic crow transformation relevant at level 1 and level 100.
I would like to have at least one more transformation card implemented before the next build, so expect that.
With the logic for transformation complete, the only code left to do is the mount system, which still needs to be worked out in terms of what mounts will actually be used for... if at all.
Anywho, that's all I have for this week.
Until next time,
-Lucas Cady
Project Director
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