Worked on some optimizations along with a few additions.
I also failed to add far too many things this week that I tried, which was a bit of a bummer.
Anywho, to the changelog.
Changelog, 1.89
-Enemies now despawn after getting too far away from the player
-Officially added the minor creature class of NPC's
-Has positive or negative effects on the environment, depending on the
Wind Carrier's actions
-None of them will be combative
Item Updates:
-Added the Shale Glaive
-Added the Folgolla Sap material
-Added the Folgolla Wood material
-Added the Shale material
-Added the Kiwi Egg material
Minor Creatue Updates:
-Added the Kiwi
-Added the Ficblaed Whelp
EIR Updates:
-Added the Folgolla Tree encounter
Building Updates:
-Added the Bloodflower building
-Credits to my wife for flower texture
Bug Fixes:
-Fixed a bug where EIR encounters weren't taking damage from player weapons
The Bloodflower decoration.
The Folgolla Tree
The Folgolla tree is known for its highly nutritious sap. Many different species of insects and small mammals sustain themselves with the help of the Folgolla.
From left to right:
Folgolla Sap, Folgolla Wood, and a Ficblaed Whelp
One of each of the variants of Kiwi
Often found in groups of 4 to 7
The Shale Glaive
Currently the strongest spear save An Earthen Spire. Has the longest range of any of them.
I actually had a few screenshots to show this week. Anywho, that's all that I have for this week.
Until next time,
-Lucas Cady
Project Director
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