I didn't get a ton done this week. Mostly worked on refactoring and upgrading some existing systems to allow me to create better content in the future.
Anywho, changelog.
Changelog
-Reworked random merchant logic to make creating new merchants quicker
-Only one of any given merchant will spawn now
-Upgraded the capabilities of the quest system to allow more complex quests to be created
-Added another possible Fateful Encounter
Item Updates:
-Added Bundles for each resource to the sales list of all bots
-Each costs 50 mc
-Contains a random amount of the stated resource
-The amount scales based on the player's resource bonus stats
Bug Fixes:
-Fixed a bug where enemies stunned outside of low health conditions regained health when becoming unstunned
-Fixed a couple bugs with the stat comparison widget in the equipment screen
Yeah, as I said, not super duper exciting, but it allows for more exciting things to be added in the future.
Until next time,
-Lucas Cady
Project Director
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