This week is a build week, and as such you can find the newest build from our header or from here, as per usual.
I've been working on getting everything set up and ready for a couple new, bigger things that should be rolling out soon and the changelog reflects that.
Changelog
-Added Wargroups
-Wargroups are scaleable groups of enemies which spawn after the player has lowered a race's influence enough
-The power and size of the group scales based on negative influence
-Wargroups have a chance to spawn everyday, in the morning
-Spawn within a certain range of the player
-Will never spawn if no influence is below -10
-Added a wargroup random encounter as well
-Prepared the code base for civilization destruction
-Refactored the influence logic
-In addition, finally clamped influence between -100 and 100
-Updated the random merchant's stock with new items
-Updated the signpost in front of player buildings
Item Updates:
-Added Lavaleaf Oil crafting material
-Vulpine crafting
-Used in other Vulpine crafting
-Added the Violet Mist potion
-Dropped from most Vulpine enemies
-Deals 50% of the player's currently health in damage to them then heals 100% of their mana
-Added Li Feather crafting material
-Vulpine crafting
-Used in other Vulpine crafting
Enemy Updates:
-Updated the drop lists for all the Vulpine enemies to include Lavaleaves and Violet Mist
Building Updates:
-Added Feathered Barrel decoration
-Vulpine crafting
-Added the Feasthall of Li'Kuntuu building
-Vulpine crafting
EIR Updates:
-Doubled the chance for Kiwi to drop eggs
Bug Fixes:
-Fixed the rotation on all the mana crystals I found
Feasthall of Li'Kuntuu
A small hall designed to venerate Li'Kuntuu, It Which is Made of Feather and Bone. The "feathers," which amount to not much more than plant fibers fashioned around a wooden frame, are Li Feathers. Their design comes from the accounts of many a ritualist, who swear that Li'Kuntuu itself is adorned by thousands of such feathers.
The updated signposts. There are three, one for each upgrade level of a building. Adds a nice visual distinction and continuity to the upgrade process, at least, to me.
Anywho, that's all for this week.
Until next time,
-Lucas Cady
Project Director
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