Got a short-ish chagelog this week again, but at least it is longer than it has been for the past few weeks. I will be uploading a build... well, eventually. I should get it built and uploaded here soon, but I can't find the time as of late.
Anywho, onto the changelog,
Changelog
-Redid the running and jumping animations
-Worked on the menu screen for a fair bit
-Added the beggar random encounter
-Removed all the default buttons from the quest dialogue widget
Quest Updates:
-Added the quest A Fallen King
-Leonen aligned
-Added the quest A Wondrous Warpaint
-Saurian aligned
Bug Fixes:
-Fixed a bug where the menu music wasn't looping
-Fixed a bug where certain NPC's were turning toward the player when they shouldn't have been
-Fixed a bug where if the player clicked to skip description text for a quest, the quest widget wouldn't correctly reset and would play the dialogue sound when it was a description and vice versa
I've also been playing around with the various widgets within the game to get them to use the newer buttons and I have also been updating the layouts to read better and also be more in line with the aesthetic that I am attempting to create for Wind Carrier.
I apologize if that was a bit rambling and vaguely pretentious sounding. I am very, very tired at this moment.
Anywho,
Until next time,
-Lucas Cady
Project Director
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