Today is our monthly build day. Woo. :p
The newest build, 1.1.4, can be found here:
https://cloudsofglassgames.itch.io/wind-carrier
as per usual. You can also download our demo by clicking the little thing up at the top of each and every page. :p
This week was a bit busy in terms of real-life crap, but I did manage to get a few important things done.
To the changelog!
Change log, 1.72
-Updated the spawning logic for buildings that have an extra NPC
-Updated collision for spawners and buildings and other such things to decrease the number of collisions that need to be calculated
-Updated follower logic a bit
-Added the ability for random civilians to spawn
Building Updates:
-Added the Dyer's Table building, craftable
-the Merchant path begins play with one
Bug Fixes:
-Fixed a few tooltip errors
-Fixed a few bugs within the new building management system
Coming Up:
I've not the faintest clue. :p
Something, I'm sure, but what it'll be; no one knows.
And onto the screenshots, none of which were taken with any purpose, just random screenshots for the itch.io page. :p
And that's all I've got.
Other than mild back pain.
Until next time!
-Lucas Cady
Project Director
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